I can’t find reference anywhere in the weaviate documentation to what precision of floating point number is expected for vectors in weaviate - just that it’s a [float]
.
Can someone confirm if it’s flaot32 or float64? Thanks!
I can’t find reference anywhere in the weaviate documentation to what precision of floating point number is expected for vectors in weaviate - just that it’s a [float]
.
Can someone confirm if it’s flaot32 or float64? Thanks!
Hi!
I have asked our core team: it’s float32